Add brotli compressor
This commit is for the encoder for brotli compression format. Brotli is a generic byte-level compression algorithm.
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// Copyright 2010 Google Inc. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// A (forgetful) hash table to the data seen by the compressor, to
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// help create backward references to previous data.
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#ifndef BROTLI_ENC_HASH_H_
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#define BROTLI_ENC_HASH_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <string.h>
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#include <sys/types.h>
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#include <algorithm>
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#include "./fast_log.h"
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#include "./find_match_length.h"
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#include "./port.h"
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namespace brotli {
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// kHashMul32 multiplier has these properties:
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// * The multiplier must be odd. Otherwise we may lose the highest bit.
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// * No long streaks of 1s or 0s.
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// * There is no effort to ensure that it is a prime, the oddity is enough
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// for this use.
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// * The number has been tuned heuristically against compression benchmarks.
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static const uint32_t kHashMul32 = 0x1e35a7bd;
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inline uint32_t Hash3Bytes(const uint8_t *data, const int bits) {
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uint32_t h = (BROTLI_UNALIGNED_LOAD32(data) & 0xffffff) * kHashMul32;
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// The higher bits contain more mixture from the multiplication,
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// so we take our results from there.
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return h >> (32 - bits);
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}
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// Usually, we always choose the longest backward reference. This function
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// allows for the exception of that rule.
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//
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// If we choose a backward reference that is further away, it will
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// usually be coded with more bits. We approximate this by assuming
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// log2(distance). If the distance can be expressed in terms of the
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// last four distances, we use some heuristic constants to estimate
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// the bits cost. For the first up to four literals we use the bit
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// cost of the literals from the literal cost model, after that we
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// use the average bit cost of the cost model.
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//
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// This function is used to sometimes discard a longer backward reference
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// when it is not much longer and the bit cost for encoding it is more
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// than the saved literals.
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inline double BackwardReferenceScore(double average_cost,
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double start_cost4,
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double start_cost3,
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double start_cost2,
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int copy_length,
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int backward_reference_offset,
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int last_distance1,
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int last_distance2,
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int last_distance3,
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int last_distance4) {
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double retval = 0;
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switch (copy_length) {
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case 2: retval = start_cost2; break;
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case 3: retval = start_cost3; break;
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default: retval = start_cost4 + (copy_length - 4) * average_cost; break;
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}
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int diff_last1 = abs(backward_reference_offset - last_distance1);
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int diff_last2 = abs(backward_reference_offset - last_distance2);
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if (diff_last1 == 0) {
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retval += 0.6;
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} else if (diff_last1 < 4) {
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retval -= 0.9 + 0.03 * diff_last1;
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} else if (diff_last2 < 4) {
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retval -= 0.95 + 0.1 * diff_last2;
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} else if (backward_reference_offset == last_distance3) {
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retval -= 1.17;
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} else if (backward_reference_offset == last_distance4) {
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retval -= 1.27;
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} else {
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retval -= 1.20 * Log2Floor(backward_reference_offset);
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}
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return retval;
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}
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// A (forgetful) hash table to the data seen by the compressor, to
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// help create backward references to previous data.
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//
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// This is a hash map of fixed size (kBucketSize) to a ring buffer of
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// fixed size (kBlockSize). The ring buffer contains the last kBlockSize
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// index positions of the given hash key in the compressed data.
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template <int kBucketBits, int kBlockBits>
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class HashLongestMatch {
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public:
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HashLongestMatch()
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: literal_cost_(NULL),
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last_distance1_(4),
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last_distance2_(11),
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last_distance3_(15),
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last_distance4_(16),
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insert_length_(0),
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average_cost_(5.4) {
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Reset();
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}
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void Reset() {
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std::fill(&num_[0], &num_[sizeof(num_) / sizeof(num_[0])], 0);
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}
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void SetLiteralCost(float *cost) {
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literal_cost_ = cost;
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}
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double literal_cost(int i) const { return literal_cost_[i]; }
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// Look at 3 bytes at data.
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// Compute a hash from these, and store the value of ix at that position.
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inline void Store(const uint8_t *data, const int ix) {
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const uint32_t key = Hash3Bytes(data, kBucketBits);
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const int minor_ix = num_[key] & kBlockMask;
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buckets_[key][minor_ix] = ix;
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++num_[key];
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}
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// Store hashes for a range of data.
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void StoreHashes(const uint8_t *data, size_t len, int startix, int mask) {
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for (int p = 0; p < len; ++p) {
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Store(&data[p & mask], startix + p);
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}
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}
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// Find a longest backward match of &data[cur_ix] up to the length of
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// max_length.
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//
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// Does not look for matches longer than max_length.
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// Does not look for matches further away than max_backward.
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// Writes the best found match length into best_len_out.
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// Writes the index (&data[index]) offset from the start of the best match
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// into best_distance_out.
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// Write the score of the best match into best_score_out.
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bool FindLongestMatch(const uint8_t * __restrict data,
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const uint32_t cur_ix,
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uint32_t max_length,
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const uint32_t max_backward,
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size_t * __restrict best_len_out,
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size_t * __restrict best_distance_out,
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double * __restrict best_score_out) {
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const double start_cost4 = literal_cost_ == NULL ? 20 :
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literal_cost_[cur_ix] +
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literal_cost_[cur_ix + 1] +
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literal_cost_[cur_ix + 2] +
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literal_cost_[cur_ix + 3];
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const double start_cost3 = literal_cost_ == NULL ? 15 :
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literal_cost_[cur_ix] +
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literal_cost_[cur_ix + 1] +
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literal_cost_[cur_ix + 2] + 0.3;
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double start_cost2 = literal_cost_ == NULL ? 10 :
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literal_cost_[cur_ix] +
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literal_cost_[cur_ix + 1] + 1.2;
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bool match_found = false;
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// Don't accept a short copy from far away.
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double best_score = 8.25;
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if (insert_length_ < 4) {
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double cost_diff[4] = { 0.20, 0.09, 0.05, 0.03 };
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best_score += cost_diff[insert_length_];
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}
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size_t best_len = *best_len_out;
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*best_len_out = 0;
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size_t best_ix = 1;
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// Try last distance first.
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for (int i = 0; i < 16; ++i) {
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int prev_ix = cur_ix;
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switch(i) {
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case 0: prev_ix -= last_distance1_; break;
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case 1: prev_ix -= last_distance2_; break;
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case 2: prev_ix -= last_distance3_; break;
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case 3: prev_ix -= last_distance4_; break;
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case 4: prev_ix -= last_distance1_ - 1; break;
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case 5: prev_ix -= last_distance1_ + 1; break;
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case 6: prev_ix -= last_distance1_ - 2; break;
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case 7: prev_ix -= last_distance1_ + 2; break;
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case 8: prev_ix -= last_distance1_ - 3; break;
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case 9: prev_ix -= last_distance1_ + 3; break;
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case 10: prev_ix -= last_distance2_ - 1; break;
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case 11: prev_ix -= last_distance2_ + 1; break;
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case 12: prev_ix -= last_distance2_ - 2; break;
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case 13: prev_ix -= last_distance2_ + 2; break;
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case 14: prev_ix -= last_distance2_ - 3; break;
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case 15: prev_ix -= last_distance2_ + 3; break;
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}
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if (prev_ix >= cur_ix) {
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continue;
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}
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const size_t backward = cur_ix - prev_ix;
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if (PREDICT_FALSE(backward > max_backward)) {
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continue;
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}
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if (data[cur_ix + best_len] != data[prev_ix + best_len]) {
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continue;
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}
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const size_t len =
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FindMatchLengthWithLimit(&data[prev_ix], &data[cur_ix], max_length);
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if (len >= 3 || (len == 2 && i < 2)) {
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// Comparing for >= 2 does not change the semantics, but just saves for
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// a few unnecessary binary logarithms in backward reference score,
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// since we are not interested in such short matches.
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const double score = BackwardReferenceScore(average_cost_,
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start_cost4,
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start_cost3,
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start_cost2,
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len, backward,
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last_distance1_,
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last_distance2_,
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last_distance3_,
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last_distance4_);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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best_ix = backward;
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*best_len_out = best_len;
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*best_distance_out = best_ix;
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*best_score_out = best_score;
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match_found = true;
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}
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}
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}
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const uint32_t key = Hash3Bytes(&data[cur_ix], kBucketBits);
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const uint32_t * __restrict const bucket = &buckets_[key][0];
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const int down = (num_[key] > kBlockSize) ? (num_[key] - kBlockSize) : 0;
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int stop = int(cur_ix) - 64;
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if (stop < 0) { stop = 0; }
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start_cost2 -= 1.0;
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for (int i = cur_ix - 1; i > stop; --i) {
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size_t prev_ix = i;
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const size_t backward = cur_ix - prev_ix;
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if (PREDICT_FALSE(backward > max_backward)) {
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break;
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}
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if (data[cur_ix] != data[prev_ix] ||
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data[cur_ix + 1] != data[prev_ix + 1]) {
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continue;
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}
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int len = 2;
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const double score = start_cost2 - 1.70 * Log2Floor(backward);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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best_ix = backward;
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*best_len_out = best_len;
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*best_distance_out = best_ix;
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match_found = true;
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}
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}
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for (int i = num_[key] - 1; i >= down; --i) {
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size_t prev_ix = bucket[i & kBlockMask];
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const size_t backward = cur_ix - prev_ix;
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if (PREDICT_FALSE(backward > max_backward)) {
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break;
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}
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if (data[cur_ix + best_len] != data[prev_ix + best_len]) {
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continue;
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}
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const size_t len =
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FindMatchLengthWithLimit(&data[prev_ix], &data[cur_ix], max_length);
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if (len >= 3) {
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// Comparing for >= 3 does not change the semantics, but just saves for
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// a few unnecessary binary logarithms in backward reference score,
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// since we are not interested in such short matches.
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const double score = BackwardReferenceScore(average_cost_,
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start_cost4,
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start_cost3,
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start_cost2,
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len, backward,
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last_distance1_,
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last_distance2_,
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last_distance3_,
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last_distance4_);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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best_ix = backward;
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*best_len_out = best_len;
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*best_distance_out = best_ix;
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*best_score_out = best_score;
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match_found = true;
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}
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}
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}
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return match_found;
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}
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void set_last_distance(int v) {
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if (last_distance1_ != v) {
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last_distance4_ = last_distance3_;
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last_distance3_ = last_distance2_;
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last_distance2_ = last_distance1_;
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last_distance1_ = v;
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}
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}
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int last_distance() const { return last_distance1_; }
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void set_insert_length(int v) { insert_length_ = v; }
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void set_average_cost(double v) { average_cost_ = v; }
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private:
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// Number of hash buckets.
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static const uint32_t kBucketSize = 1 << kBucketBits;
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// Only kBlockSize newest backward references are kept,
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// and the older are forgotten.
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static const uint32_t kBlockSize = 1 << kBlockBits;
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// Mask for accessing entries in a block (in a ringbuffer manner).
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static const uint32_t kBlockMask = (1 << kBlockBits) - 1;
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// Number of entries in a particular bucket.
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uint16_t num_[kBucketSize];
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// Buckets containing kBlockSize of backward references.
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uint32_t buckets_[kBucketSize][kBlockSize];
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// Model of how much the ith literal costs to encode using
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// the entropy model.
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float *literal_cost_;
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int last_distance1_;
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int last_distance2_;
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int last_distance3_;
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int last_distance4_;
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// Cost adjustment for how many literals we are planning to insert
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// anyway.
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int insert_length_;
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double average_cost_;
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};
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} // namespace brotli
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#endif // BROTLI_ENC_HASH_H_
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