Updates to Brotli compression format, decoder and encoder
This commit contains a batch of changes that were made to the Brotli compression algorithm in the last three weeks. Most important changes: * Added UTF8 context model for good text compression. * Simplified context modeling by having only 4 context modes. * Per-block context mode selection. * Faster backward copying and bit reading functions. * More efficient histogram coding. * Streaming support for the decoder and encoder.
This commit is contained in:
+36
-14
@@ -31,10 +31,10 @@ void BuildHistograms(
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const BlockSplit& literal_split,
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const BlockSplit& insert_and_copy_split,
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const BlockSplit& dist_split,
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const uint8_t* input_buffer,
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const uint8_t* ringbuffer,
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size_t pos,
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int context_mode,
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int distance_context_mode,
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size_t mask,
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const std::vector<int>& context_modes,
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std::vector<HistogramLiteral>* literal_histograms,
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std::vector<HistogramCommand>* insert_and_copy_histograms,
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std::vector<HistogramDistance>* copy_dist_histograms) {
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@@ -48,25 +48,47 @@ void BuildHistograms(
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cmd.command_prefix_);
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for (int j = 0; j < cmd.insert_length_; ++j) {
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literal_it.Next();
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uint8_t prev_byte = pos > 0 ? input_buffer[pos - 1] : 0;
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uint8_t prev_byte2 = pos > 1 ? input_buffer[pos - 2] : 0;
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uint8_t prev_byte3 = pos > 2 ? input_buffer[pos - 3] : 0;
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int context = (literal_it.type_ * NumContexts(context_mode) +
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Context(prev_byte, prev_byte2, prev_byte3, context_mode));
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(*literal_histograms)[context].Add(input_buffer[pos]);
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uint8_t prev_byte = pos > 0 ? ringbuffer[(pos - 1) & mask] : 0;
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uint8_t prev_byte2 = pos > 1 ? ringbuffer[(pos - 2) & mask] : 0;
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int context = (literal_it.type_ << kLiteralContextBits) +
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Context(prev_byte, prev_byte2, context_modes[literal_it.type_]);
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(*literal_histograms)[context].Add(ringbuffer[pos & mask]);
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++pos;
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}
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pos += cmd.copy_length_;
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if (cmd.copy_length_ > 0 && cmd.distance_prefix_ != 0xffff) {
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dist_it.Next();
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int context = dist_it.type_;
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if (distance_context_mode > 0) {
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context <<= 2;
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context += (cmd.copy_length_ > 4) ? 3 : cmd.copy_length_ - 2;
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}
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int context = (dist_it.type_ << kDistanceContextBits) +
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((cmd.copy_length_ > 4) ? 3 : cmd.copy_length_ - 2);
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(*copy_dist_histograms)[context].Add(cmd.distance_prefix_);
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}
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}
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}
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void BuildLiteralHistogramsForBlockType(
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const std::vector<Command>& cmds,
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const BlockSplit& literal_split,
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const uint8_t* ringbuffer,
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size_t pos,
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size_t mask,
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int block_type,
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int context_mode,
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std::vector<HistogramLiteral>* histograms) {
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BlockSplitIterator literal_it(literal_split);
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for (int i = 0; i < cmds.size(); ++i) {
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const Command &cmd = cmds[i];
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for (int j = 0; j < cmd.insert_length_; ++j) {
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literal_it.Next();
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if (literal_it.type_ == block_type) {
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uint8_t prev_byte = pos > 0 ? ringbuffer[(pos - 1) & mask] : 0;
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uint8_t prev_byte2 = pos > 1 ? ringbuffer[(pos - 2) & mask] : 0;
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int context = Context(prev_byte, prev_byte2, context_mode);
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(*histograms)[context].Add(ringbuffer[pos & mask]);
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}
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++pos;
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}
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pos += cmd.copy_length_;
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}
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}
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} // namespace brotli
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